Name | Image | Rarity | Type | Cost | Description |
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Blank Canvas | | Special | Skill | 0 | Shuffle ALL your cards in your draw pile. Draw as many cards as there were in your hand. Exhaust. (not Exhaust.) |
Dispersion | | Special | Skill | 0 | Exhaust a card in your hand. Add 3 (Upgraded) cards to your hand of the same cost, type and color respectively. |
Imagination | | Special | Power | 1 (0) | At the start of your turn, put 1 card to your hand from your draw pile of a color you don't have in hand. |
Laser Focus | | Special | Skill | 2 | Choose a (!M!) card(s) in your draw pile. Play and Exhaust it (them). Exhaust. |
Muddy Mix | | Special | Skill | 1 | Exhaust any number of cards in your hand. Gain 4 (6) Block and draw 1 card for each different color exhausted. Exhaust. |
Rainbow Shell | | Special | Power | 1 | Ethereal. (not Ethereal.) Prevent the next time you are attacked. |
Shimmering Mend | | Special | Skill | 1 | Gain 5 (8) Temporary_HP. Gain 4 Regen. Exhaust. |
Synthesis | | Special | Skill | 0 | Exhaust up to 2 cards in your hand. Add a Miracle to your hand. Upgrade it if you exhausted 2 cards (a card). |
UV Flash | | Special | Skill | 0 | Apply 1 (Weak and) Vulnerable. If the enemy intends to attack, apply 1 Weak instead. (not If the enemy intends to attack, apply 1 Weak instead.) Draw 1 card. |
Prismatic Eye | | Common | Skill | 1 | Scry 3 (4). Draw 3 (4) cards. |